This is a very early glimpse of the BloomCore engine and a small sampling of some early engine mechanics. While we still have a long way to go, hopefully this will give you an idea of the direction we are headed. Enjoy!
:: Note :: Since we are so early in development, we have not had the chance to optimize fully or test on a wider range of machines. For known bugs, please visit the help tab above. You take all responsibility for any harm or superjoy that this executable causes.
For any issues, check the help tab for reporting issues and a list of currently known issues.
Main release version...
.NET 4.5 required: download
Ensure you have DirectX 9.0c installed
Once downloaded, run the exe. It will self extract (to a location you can specify). Once it has extracted, just go into that folder, and run BloomCore.exe
We have investigated windowsXP support, and using the current version of monogame that we are using, its not possible. Once we have the game working on linux or mac we will be able to offer an openGL version - but that is almost certainly out of the scope of this alpha testing.
Investigating short term effort... (linux will come, but supporting multiple distributions at this point in time may not be possible)